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The Bazaar #98: Core Rules System (Addendum)
(Skills Table) GENERAL The changes made in Chapter 4 – Skill Selection were largely a housekeeping exercise to clean up some of the language differences over the various RPGs, bringing the core mechanics of the Skills aspect of the various Palladium RPGs to a singular, baselined concept. The skills work exactly the same from one RPG line as they do in the next; not similar enough to get by, I mean they work EXACTLY the same. No worry about interpretation, or whether a skill h
Francois DesRochers
6 days ago9 min read


The Bazaar #97: Core Rules System Chapter #5
An overview of the suggested Core Rules System - Chapter 5: Magic.
Francois DesRochers
May 136 min read


The Bazaar #95: Core Rules System Chapter #4
(Skill Selection) GENERAL The Core Rules System is my attempt to present a holistic system of rules that could be applied across all the Palladium Books RPGs. This is a baseline, breaking down the core principles of the games, at each stage, and taking any minor variances from each game into account by softening the edges and dovetailing pieces together. Reaction from the first three posts has been wildly positive, which demonstrates proof positive of several things. Whether
Francois DesRochers
Apr 289 min read


The Bazaar #94: Core Rules System Chapter #3
An overview of the suggested Core Rules System - Chapter 3: Class Selection.
Francois DesRochers
Apr 147 min read


The Bazaar #93: Core Rules System Chapter #2
An overview of the suggested Core Rules System - Chapter 2: Character Creation.
Francois DesRochers
Apr 75 min read


The Bazaar #92: Core Rules System Chapter #1
An overview of the suggested Core Rules System - Chapter 1: Traversing the Megaverse.
Francois DesRochers
Mar 318 min read
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